{"id":69920,"date":"2017-11-03T20:20:13","date_gmt":"2017-11-03T18:20:13","guid":{"rendered":"https:\/\/ngradio.gr\/?p=69920\/"},"modified":"2017-11-03T20:20:13","modified_gmt":"2017-11-03T18:20:13","slug":"call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer","status":"publish","type":"post","link":"https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/","title":{"rendered":"Call of Duty: WWII \u2014 Sledgehammer Games\u2019 best tips for getting good at multiplayer"},"content":{"rendered":"<p>Death is inevitable in Call of Duty multiplayer. But you can always find ways to survive longer in a multiplayer round, and we caught up with the creators of\u00a0<a href=\"https:\/\/www.callofduty.com\/wwii\" target=\"_blank\" rel=\"noopener noreferrer\">Call of Duty: WWII<\/a>\u00a0to glean those tips for this year\u2019s return to boots-on-the-ground combat.<\/p>\n<p>The gameplay this year is far different from last year\u2019s Call of Duty: Infinite Warfare, where you could double-jump into the air and shoot down on unsuspecting noobs (new players). You move at a more deliberate pace through terrain with a lot of cover, and you have to use the right weapon at the right time. So far, with a couple of days of multiplayer combat behind me, I\u2019m happy to report that I have a better kill-death ratio in multiplayer than I did with Infinite Warfare.<\/p>\n<p>(Here\u2019s our other\u00a0<a href=\"https:\/\/venturebeat.com\/tag\/call-of-duty-wwii\/\" target=\"_blank\" rel=\"noopener noreferrer\">coverage of Call of Duty: WWII<\/a>).<\/p>\n<p>I attended a review event for Call of Duty and interviewed Michael Condrey, studio head and cofounder of developer Sledgehammer Games, and senior producer Mike Mejia. They gave me some good advice for navigating through the Headquarters social hub as well as staying alive longer in multiplayer.<\/p>\n<p>The game has new modes like War, where you have to team up with your friends and accomplish a multi-part mission such as building a bridge and escorting a tank to destroy antiaircraft guns. It also has a unique Divisions system that segments players into different kinds of roles and weapons.<\/p>\n<p>The game comes out on November 3 on the PlayStation 4, Xbox One, and PC. You can read our tips for survival in the edited\u00a0transcript of our interview.<\/p>\n<p><em>Editor\u2019s note: This story has narrative spoilers.<\/em><\/p>\n<hr \/>\n<div id=\"attachment_2287190\" class=\"wp-caption aligncenter\"><img fetchpriority=\"high\" decoding=\"async\" class=\"size-large wp-image-2287190\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2017\/11\/cod-multiplayer.jpg?w=800&amp;resize=800%2C570&amp;strip=all\" alt=\"\" width=\"600\" height=\"427\" \/><\/p>\n<p class=\"wp-caption-text\">Above: Michael Condrey (left), studio head and cofounder of Sledgehammer Games, and Mike Mejia, senior producer.<\/p>\n<div class=\"vb_image_source\"><em>Image Credit: Dean Takahashi<\/em><\/div>\n<\/div>\n<p><strong>GamesBeat: If you\u2019re trying to figure out a role to play in multiplayer, what decisions do you make that will be in alignment with that role? For me, I\u2019m not too fast or accurate. In that past that means I get a light machinegun and try to camp out playing fire support. Here, what sort of choices do you want to start making?<\/strong><\/p>\n<p><strong>Mike Mejia:<\/strong>\u00a0Everything starts with your division, enlisting in that division. That\u2019s the core choice you have to make. Once you make that choice, based on the gameplay style you want to go into battle with, you start to look at your class and your loadout. If you\u2019re an armored guy, when you\u2019re making your choices in weaponry, you want to make sure that aligns with your division so you can get the most out of that weapon.<\/p>\n<p><strong>GamesBeat: That\u2019s something that past players aren\u2019t as familiar with, right? That a division is associated with a specialty.<\/strong><\/p>\n<p><strong>Mejia:<\/strong>\u00a0It\u2019s a brand new feature. It redefines the create-a-class system for Call of Duty. Division drives your choice in how you want to play, and how that ties to your weapon.<\/p>\n<p><strong>Michael Condrey:<\/strong>\u00a0Divisions are meant to encourage a particular type of role, more powerfully than in any create-a-class in the past. You can consider the flexibility you want in determining your soldier\u2019s loadout with a play style. Each division is set up to have a role. You sound like an armored guy. In this case, armored is set up with an LMG. He\u2019s a hold and suppress sort of role-player. His skill is built around taking less damage. It\u2019s perfect for objective players.<\/p>\n<p><iframe title=\"Call of Duty: WWII -- War mode Operation Breakout\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/9WxKm4yFmyc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p><strong>GamesBeat: I didn\u2019t realize I could use a light machine gun in the infantry, but then I didn\u2019t have access to the stand I could use in armored.<\/strong><\/p>\n<p><strong>Condrey:<\/strong>\u00a0Exactly. Lots of times guys will run armored division for objective-based modes, because you can sit on a hardpoint or a dom point and take more flak damage, take more splash damage. You\u2019re more heavily armed.<\/p>\n<p><strong>GamesBeat: Are you slower than you would be in infantry?<\/strong><\/p>\n<p><strong>Condrey:<\/strong>\u00a0You are, because you\u2019re more armored and you\u2019re carrying a heavier weapon. You contrast that to airborne, which is all about speed and stealth with the suppressor and increased sprint speed. That\u2019s a great role player for people who are trying to get to the front lines fast.<\/p>\n<p><strong>Mejia:<\/strong>\u00a0As you progress through your career in multiplayer, you start to make choices and build out for your division. Let\u2019s say I really like LMGs, but I want to run a little faster and climb obstacles faster. I\u2019ll take airborne division, but then take my LMG. I have to make that trade now. I won\u2019t be able to use my bipod to get less recoil in that powerful stance. You start to make those tradeoffs. You want to use your division and the weapon that\u2019s tailored to it so you can get the most out of your division.<\/p>\n<div id=\"attachment_2290744\" class=\"wp-caption aligncenter\"><img decoding=\"async\" class=\"size-full wp-image-2290744\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2017\/11\/ww-ii-8.jpg?resize=1024%2C568&amp;strip=all\" alt=\"\" width=\"600\" height=\"333\" \/><\/p>\n<p class=\"wp-caption-text\">Above: The Sledgehammer team visited Gibraltar to get the layout right.<\/p>\n<div class=\"vb_image_source\"><em>Image Credit: Sledgehammer\/Activision<\/em><\/div>\n<\/div>\n<p><strong>GamesBeat: And you can make other decisions. If you want access to smoke, you have to trade something for that.<\/strong><\/p>\n<p><strong>Mejia:<\/strong>\u00a0Yeah. You through the basic training and as you rank up, you\u2019ll get a lot of options. I believe the one we\u2019re talking about now is Bang, which allows you to take smoke and lethal at the same time. Then, when you go down here, you\u2019ll have both of those. You trade that for something you might like. Score streaks don\u2019t reset. I usually run this class because it\u2019s hard to get some of those score streaks. But again, it\u2019s a tradeoff depending on how you\u2019re going to play in that session. It\u2019s all there for you to try new things and see what feels right for you.<\/p>\n<p><strong>Condrey:<\/strong>\u00a0For us, the thought was to make the choices meaningful. Two meaningful choices: what\u2019s your division, and what\u2019s your basic training? In Advanced Warfare we had pick 13. Lots of choices. Sometimes those choices felt less intuitive than we wanted for a particular type of role. In this, you pick your division, your primary choice, and marry that to your basic training, your secondary choice. Those two choices define your play style.<\/p>\n<p>If you\u2019re a gun guy you pick infantry. That gives you three attachments on your gun. And you may take Primed as your basic training to give you a fourth. That means you\u2019re all about your weapon. It\u2019s the only division that can have four attachments. You\u2019re definitely tip of the spear, if you will. If you\u2019re about running silencer and moving fast, you\u2019ll go airborne and marry that with a movement basic training.<\/p>\n<p>Given that we\u2019re talking about multiplayer in all the modes, you\u2019ll want to set up each one of your divisions, because as you saw, you want to switch between them for different parts\u2014you don\u2019t want to run mountain division for all of Operation Breakout. There are points on the bridge defend where you\u2019ll want to switch to something that\u2019s more movement-based. Also, map and mode combinations\u2014we talk about leveling up all your divisions because airborne is not particularly good on Cannon, a big open map. Mountain division, with the sniper rifle, is not very effective on Flak, a smaller map.<\/p>\n<p>Each one of these is meant to define a type of role. Expeditionary force, great for firepower and close quarters combat, great for Pointe du Hoc in the trenches.<\/p>\n<p><strong>GamesBeat: You can use the shotgun in other areas, but expeditionary is where\u2026.<\/strong><\/p>\n<p><strong>Mejia:<\/strong>\u00a0\u2013you get the incendiary shells, exactly. Same thing with the mountain division.<\/p>\n<div id=\"attachment_2290745\" class=\"wp-caption aligncenter\"><img decoding=\"async\" class=\"size-full wp-image-2290745\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2017\/11\/ww-ii-7.jpg?resize=1024%2C538&amp;strip=all\" alt=\"\" width=\"600\" height=\"315\" \/><\/p>\n<p class=\"wp-caption-text\">Above: Multiplayer battle in Call of Duty: WWII.<\/p>\n<div class=\"vb_image_source\"><em>Image Credit: Sledgehammer\/Activision<\/em><\/div>\n<\/div>\n<p><strong>GamesBeat: That seems very popular. I\u2019ve seen in the incendiaries in every match so far.<\/strong><\/p>\n<p><strong>Mejia:<\/strong>\u00a0That\u2019s a tradeoff too, because you\u2019ll have only eight shells. Then you have to reload. Okay, I know I\u2019m going to have a pretty good run with eight shells, but then I have to find a spot to reload and go back out. You\u2019re always making choices to make sure that when you go into battle, your play style is defined. I was showing you the infantry yesterday. If you want to take the StG 44 you\u2019ll get the bayonet. But if you take the StG 44 and you\u2019re the airborne division, you won\u2019t have it.<\/p>\n<p><strong>GamesBeat: In an ideal match, do you see one of every kind of player on a team?<\/strong><\/p>\n<p><strong>Condrey:<\/strong>\u00a0I don\u2019t think we\u2019re in a place where it has to be one of each division. What we do know is that you can\u2019t have everybody running one division. It needs to be a mix. Especially in War mode, but even in your standard game modes. That mix of role players is super important to the success of your team.<\/p>\n<p><strong>GamesBeat: Would you go as far as to say certain maps were designed with a particular division in mind?<\/strong><\/p>\n<p><strong>Condrey:<\/strong>\u00a0Absolutely. Divisions, for us, reinforce a particular play style. We want to encourage people to explore and have fun in different levels. We know that fans who try more of the game have more fun with the game. Longer sight line maps, more open maps \u2014 Aachen has some great engagements that are built around snipers, the mountain division, as does Cannon. Maps like the USS Texas and Gibraltar are all-purpose maps. And then some of our smaller maps \u2014 London, Flak \u2014 are meant to be fast-paced, shotguns, SMGs.<\/p>\n<p><strong>Mejia:<\/strong>\u00a0Expeditionary and airborne are really good there.<\/p>\n<p><strong>Condrey:<\/strong>\u00a0The hope would be that as you\u2019re playing and enjoying leveling up and getting rewards and unlocking new ways to play, you\u2019ll tailor your play style to the map, mode, and objective you\u2019re playing. That\u2019s more meaningful than what we had in Advanced Warfare. Because you had ultimate customization in Advanced Warfare, you really built your soldier once and then stuck with it. If you level up all of your divisions, prestige all your divisions, you can imagine maybe there are some rewards for doing that.<\/p>\n<p>&nbsp;<\/p>\n<p>Source:\u00a0venturebeat.com<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Death is inevitable in Call of Duty multiplayer. But you can always find ways to survive longer in a multiplayer round, and we caught up with the creators of\u00a0Call of Duty: WWII\u00a0to glean those tips for this year\u2019s return to boots-on-the-ground combat. The gameplay this year is far different from ...<\/p>\n","protected":false},"author":6,"featured_media":69921,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[4548],"tags":[],"class_list":["post-69920","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology-en"],"acf":false,"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Call of Duty: WWII \u2014 Sledgehammer Games\u2019 best tips for getting good at multiplayer - NGradio.gr<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Call of Duty: WWII \u2014 Sledgehammer Games\u2019 best tips for getting good at multiplayer - NGradio.gr\" \/>\n<meta property=\"og:description\" content=\"Death is inevitable in Call of Duty multiplayer. 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But you can always find ways to survive longer in a multiplayer round, and we caught up with the creators of\u00a0Call of Duty: WWII\u00a0to glean those tips for this year\u2019s return to boots-on-the-ground combat. The gameplay this year is far different from [...]","og_url":"https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/","og_site_name":"NGradio.gr","article_publisher":"https:\/\/www.facebook.com\/pages\/Starwalkers-New-Generation\/209074919133669","article_published_time":"2017-11-03T18:20:13+00:00","og_image":[{"width":578,"height":322,"url":"https:\/\/ngradio.gr\/wp-content\/uploads\/2017\/11\/wwii.jpg","type":"image\/jpeg"}],"author":"New Generation Radio","twitter_misc":{"Written by":"New Generation Radio","Est. reading time":"9 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/#article","isPartOf":{"@id":"https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/"},"author":{"name":"New Generation Radio","@id":"https:\/\/ngradio.gr\/#\/schema\/person\/1e6f71e82ad8822477a6aa792f2bdc39"},"headline":"Call of Duty: WWII \u2014 Sledgehammer Games\u2019 best tips for getting good at multiplayer","datePublished":"2017-11-03T18:20:13+00:00","mainEntityOfPage":{"@id":"https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/"},"wordCount":1726,"commentCount":0,"publisher":{"@id":"https:\/\/ngradio.gr\/#organization"},"image":{"@id":"https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/#primaryimage"},"thumbnailUrl":"https:\/\/ngradio.gr\/wp-content\/uploads\/2017\/11\/wwii.jpg","articleSection":["Technology"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/","url":"https:\/\/ngradio.gr\/en\/news-el\/technology-en\/call-duty-wwii-sledgehammer-games-best-tips-getting-good-multiplayer\/","name":"Call of Duty: WWII \u2014 Sledgehammer Games\u2019 best tips for getting good at multiplayer - 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